Unity UI Programmer
Flying General Games
January 2024 - Current
Overview
I'm working as part-time as a Unity UI Programmer for Flying General Games.
I'm currently doing UI work for a 3D Grand Strategy title targeting a Steam release sometime in the future. I'm under NDA so I can't discuss too many details but suffice it to say this is the most complex and well-engineered project I have ever worked on. It's genuinely been a joy to work on the game and I look forward to adding more here when I can.
The Studio's previous game logo
not what I'm working on but also not under NDA :)
What I'm Doing
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Developing clean and reusable code following best practices and modern Software Engineering principles in C#
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Ensuring that the code adheres to proper structure and contains proper documentation
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Regularly communicating with the project leader to understand requirements and vision.
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Actively modifying code based on feedback and functional tests, ensuring alignment with project goals.