Daniel Johnsen
GAMEPLAY PROGRAMMER
About Me
I've loved Game Development since I was 12 years old. Whether it's making my own games, talking with friends about them, or watching GDC talks, my fascination holds no bounds!
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When I'm not making games I enjoy skiing, biking, and exploring. I'm also a huge fan of board games! A few of my favorites are Bohnanza, Dominion, and Star Realms.

MY FAVORITE VIDEO GAMES
Offers the most-satisfying gameplay I've ever experienced. Such an incredible journey where I could tell my skills were always improving as the game progressed. The audio and visual feedback for every attack is masterful and oh so satisfying.
A stripped down turn-based strategy game that offers interesting decisions on every turn. A perfect example of how simplicity is one of the greatest design tools. Possibly the most "perfect" game ever made.
A pure distillation of over-the-top intensity. Its single focus on enabling the player to do the most insane series of combos and trick shots while avoiding enemy fire is simply genius. Plus, the weapon design is absolutely perfect.
LEADERSHIP EXPERIENCE
Treasurer 2022-2024
International Game Developer's Association
(UW-Stout Club)
Treasurer 2022-2024
People's Organization of Network Gaming
(UW-Stout Club)
Academic Resource 2022-2023
Coordinator
UW-Stout Housing
Member 2021
Hall Leadership Committee
(UW-Stout Club)
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Awarded HLC Excellence Award​
Eagle Scout 2020
Boy Scouts of America
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Inducted into the Order of the Arrow
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Graduated from Grey Wolf Leadership Camp
Education
University of Wisconsin - Stout
B.S. in Computer Science - Game Design and Development Focus
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GPA: 3.9 Anticipated Graduation: Spring 2024
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Achievements: Dean's List (All Semesters)
Minnetonka High School
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GPA: 3.8 Graduated: Spring 2020
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Achievements: Enrolled into the UX Design VANTAGE program where we partnered with local businesses to deliver wireframe prototypes of an app or website based on their requirements and our research process.